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Team: Graphics: Robin Flodin Programmer: Teddy Sjöström Sound: Christopher Flodin |
“Dwarfs?!” is an Arcade/Strategy game for PC and Xbox360 where you are put in the middle of a vast, underground playfield. The goal of the game is to explore the randomly generated map as much as possible, while at the same time protecting your Town Hall from harm, such as water floods, lava or hostile creatures. What makes this game unique and interesting is that your greatest asset is also your greatest threat: the Digging Dwarfs. While you need them to explore the dungeon and increase your score, their random behavior is the source of most your troubles. Taking control of them is easy, but costs gold, so you have to be careful with your choices! Pointing a Dwarf towards those juicy minerals might look tempting, but what if you need that gold to stop lava later on? In Dwarfs, there is a constant flow of risk/reward decision making. |
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Team: Producer: Fredrik Nes Sjödin Graphics: Vilya Svensson (lead), Fred Ström, Jonathan Nilsson Programmer: Jerry Johnsson (lead),Tobias Skogdalen, Rami Sleiman, Fredrik Nes Sjödin Music: Björn Tarras |
Team up with a friend and battle your way through the undeads of Niefelheim in an action-packed beat ’em up where vikings and metal rule the Universe. Competing against the finest warriors of Midgard 3075 you have but one chance to prove yourself worthy. Curse your opponents with the power of Loki or use Freya’s blessing to boost your team and get closer to the finish line and the final challenge. |
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Team: Producer: Joakim Edholm. Graphics: Vira Haglund (lead), Sara Pauni, David Klint, Malin Mellgren. Programmer: Elon Isidor Mallin (lead), Joakim Östlund Andersson, Syawash Sharafadin, Pelle Boström. Music: Kajsa Magnarsson and Hampus Norén. |
Abzolium is an intense skill-based multiplayer arena game for the Xbox 360. |
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Fumbies is about taking care of a handful of creatures that lives high up in the air, over the clouds. The player needs to keep the Fumbies happy by making sure they are clean, well trained, feel good, and go to their job. The main goal of a Fumbies life is to lovel, when a Fumbie lovels it passes on its genes to the Fumbie’s children. So the children will inherit the parent’s looks, but also the fumbie will pass on its attributes. Depending on how the player has trained its Fumbies, these “attributes” will determent if the Fumbie is an intelligent, strong, or charismatic Fumbie. Depending on which attribute the Fumbie is specialized in the Fumbie earns unique items and visual parts for that specific attribute. So by changing a Fumbie’s attributes the player is able to give the Fumbie a unique personality. |
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Team: Kim Bourdette |
A french, aristocratic octopus is battling another seemingly harmless octopus, but is soon put up to the test! |
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Team: Producer: Joakim Edholm. Graphics: Vira Haglund (lead), Sara Pauni, David Klint, Malin Mellgren. Programmer: Elon Isidor Mallin (lead), Joakim Östlund Andersson, Syawash Sharafadin, Pelle Boström. Music: Kajsa Magnarsson and Hampus Norén. |
Abzolium is an intense skill-based multiplayer arena game for the Xbox 360. |
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Team: Håkon Lundvall and Emil Kieri |
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Team: Producer: Albertinna Sparrhult. Lead art / Lead designer: Niklas Åhs. Art/Lead designer: Pernilla Sparrhult. Programmer: Björn Bergren. Programmer/Assistant designer: Mattias Bertilsson. Music: Mattias Lissmyr Sound Effects: Pontus Granström. |
– A romantic, multiplayer, 2D side-scrolling, co-operative, platformer game. – Played on classic 8-Bit controllers ported to a PC. – Black and white versus colored backdrops, 50-ies retro inspired. – Dark humour with increadolous plot twists. Colorless is a short game revolving around eight specific levels with a focus on co-operation and the concept of closeness. While playing move around freely in the world, the camera pans out whe the players are further away from eachother. The two main characters have different skill sets and they need to be combined in order to overcome obstacles and take care of enemies. Basic skills are running, jumping, kicking, sliding, opening doors and climbing. Leveldesign force the players to split up but, the only way to regenerate health is to stay close to eachoter, the most effective way of recharging energy is by hugging! |
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Team: Producer: Alex Karlsson Design: Per Lingvall Graphics: Alex Lusth, Niklas Hallin, Tobias Andersen, Ola Persson, Martin Paulsson, Erika A. Porath Programmer: Johan Sköld |
Midnight is a real-time strategy game for three players. Each player plays as either the easy-going Rocks, the proud Papers or the wicked Scissors; miniscule creatures that crawl out of the shadows at night and face each other in an eternal battle. It goes without saying that the papers live in constant fear of the scissors, which in turn are hunted by the rocks. This gives all the players a predatory/prey relationship towards each other, forcing them to use stealth, deception and ambushing to prevail. In short, Midnight is an RTS that focuses on stealth, exploring and mobility rather than numbers and micro-managing. |
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Team: Christian Antero Kähkönen Music: Rosanna Gunnarson (external source) |
An adventurous woman heard a rumor of a treasure that was beyond her imagination. Three years pass by searching for it, finding clue after clue. After climbing thrue narrow caves she finds a room inside the mountains and takes her chance to run away from her opponent. She crosses a bridge in a large cave that leads her into another small room, which looks like a dead end. However thanks to the clues she’s found she knows better. Beneath some ruins a couple of days earlier, she found a device that contains the key. The lock is hidden inside one of six symbols that is mounted on a wall, but the key will only open the door once and only for as long as you hold the key turned! As soon as you let go of the key it is lost and the door slams shut! Three years after the first time she heard of it, she’s finally inside the secret chamber. It’s very dark, relying on her torch until she finds the lightsystem. The oil in the bowl bursts into flames and the fire runs rapidly litting up the great treasure! |
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Team: Producer: Nina Moritz. Graphics: Esteban Soto, Jonatan Hagström, Alexander Oltner, Ruben Johansson, Simon Öhman. Programmer: Mikael Gullberg, Thommy Siverman. Sound: Mikko Jokela. |
Pawns is a 2d scrolling co-op action game with a serious tone on war. You and a friend must work together and combine your powers to defeat the human invasion! |
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Team: Producer: Joakim Edholm. Graphics: Vira Haglund (lead), Sara Pauni, David Klint, Malin Mellgren. Programmer: Elon Isidor Mallin (lead), Joakim Östlund Andersson, Syawash Sharafadin, Pelle Boström. Music: Kajsa Magnarsson and Hampus Norén. |
Abzolium is an intense skill-based multiplayer arena game for the Xbox 360. |
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Fumbies is about taking care of a handful of creatures that lives high up in the air, over the clouds. The player needs to keep the Fumbies happy by making sure they are clean, well trained, feel good, and go to their job. The main goal of a Fumbies life is to lovel, when a Fumbie lovels it passes on its genes to the Fumbie’s children. So the children will inherit the parent’s looks, but also the fumbie will pass on its attributes. Depending on how the player has trained its Fumbies, these “attributes” will determent if the Fumbie is an intelligent, strong, or charismatic Fumbie. Depending on which attribute the Fumbie is specialized in the Fumbie earns unique items and visual parts for that specific attribute. So by changing a Fumbie’s attributes the player is able to give the Fumbie a unique personality. |
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Team Producer: Joakim Edholm. Graphics: Vira Haglund (lead), Sara Pauni, David Klint, Malin Mellgren. Programmer: Elon Isidor Mallin (lead), Joakim Östlund Andersson, Syawash Sharafadin, Pelle Boström. Music: Kajsa Magnarsson and Hampus Norén. |
Abzolium is an intense skill-based multiplayer arena game for the Xbox 360. |
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