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Physitive
Extiman |

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Team:
Producer: Seher Basak
Game Design: Mattias Görl
Level Design: Jona Marklund
Programming:Krister Cederlund
Programming:Håkan Mattsson
Programming:Andreas Svensson
Programming:Ulf Benjaminsson
Graphics: Robert Sahlstedt
Graphics: Brian Elmore
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Physitive is what we’d like to call a TPPPS (Third Person Physic Puzzle Solver). The goal of each level is as simple as it is fun, getting from the black door to the white door utilizing the world and the objects within it. Physitive is all about nonlinear game play, a single level might be beatable in more than a hundred ways! Grab a rocket and fly across a gap, stick boxes to a wall and climb it, blow a wall up and walk through it or cause a massive implosion to drag a bridge from an out of reach spot. In a Physitive world, nothing is impossible!

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Vertigo
Best at Show All Categories
Team Vertigo |


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Team:
Producer: Max Tiilikainen
Lead Programmer: Daniel Martis
Graphics, Animation:Povel Gulin
Programmer: Olof Ahlberg |
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Vertigo is a platform racing game in which you have to take yourself from start to finish as fast as possible. The game focuses on jumping and speed as a combination to deliver a fast adrenaline pumping experience for you and your friends.
It has a high “pick up and play” factor and multiplayer support for up to 4 players.

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Fishtank
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Fighting Riot
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Team:
Jens Hedenskog
Annika Fogelgren
Emma Johansson
Kristoffer Södergren
Daniel"pikka"
Björn Semb
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Krysanthemum
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Team:
Björn Berggren
Andreas Malmberg.
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The player controls a creature that plants flowers which spreads calmness and tranquility to its surrounding. The game focuses on atmosphere and a relaxing experience rather than challenging gameplay.

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Supremecy Wars of harkheam
Toadman studios |

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Team:
Producer: Kristoffer Landin
Lead Art: Robin Flodin
Art: Sonny Hamberg
Designer: Rasmus Davidsson
Designer: Fredrik Nilsson
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Planetaria
Best Game – Big Game Project
Swaggeringmonkey |


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Team:
Producer: Johan Kristins
CoProducer: Andreas André
CoProducer: Magnus Ekroth
Lead Programmer: Gunnar Carnbro
Lead Designer: Peter Sjödin
Lead Artist: Logan Duong
Art: Rickard Jonasson
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Start your trading network, get the resources, exploit your way to domination.
Begin your career at the mighty Space Trading Corporation "Planetaria". Your responsibility will begin with establishing trading routes between a few planets and solar systems. But will soon grow and involve the whole galaxy.
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In Other Words
Best Presentation
Team Freedom |


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Team:
Lead Marcus Ingvarsson
Lead programmer: Johan Norberg
Programmer: Jakob Tanentsapf
Programmer: Sebastian Svensson
Sound ’n Music: Josef Falkensköld
Lead Artist: Tobias Källkvist
Artist: Jonatan Österberg
Artist: Erik Öqvist
Artist: Joar Holmström |
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In Other Words, is a game where you play as the librarian Aphra, which explores the world of classic books. The demo level is set in a world based on ‘Don Quixote’. To aid her quest, she got T.A.D. The Amazing Device. Whit T.A.D. you can shot and combine different objects you find along your way in order to conquer your obstacles. The game is a platform/adventure game made with the True Vision 3D engine.
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GameRider
Best Serious Game
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Team:
Håkan Mattsson
Jona Marklund
Rickard Johansson
Don Geyer |
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The GameRider is a bike simulation game constructed in three weeks by a small group as a side project during a level design class at HGO’s GAME education. The engine used is Valve’s Source Engine and the level was built from scratch in Hammer, the Source Engine’s level editing tool. In the months since its completion, it’s been on display at the Technical Museum, Stockholm’s Culture House, on Swedish Television, GGA (where it won the best serious game award) and just recently at the Almedal’s Week where it was on display for Sweden’s most important politicians.

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Blade Story
Team blade |

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Team:
Johan Rundkvist
Lukas Hägg
Ola Persson
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Dark Room
Best Game – Open and Invitational
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Team:
Mads Jespersen
Lau Korsgaard
Robin Di Capua
Douglas Wilson
Dajana Dimovska
Kennett Wong
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The Dark Room game is a Wii sex game, based on rythm. I admit a personal weakness for this game, as it was conceived on the Nordic Game Jam 2008; an event which I co-organize

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Fairytale
JADE Project Award & Libr Award
cherrytec |


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Team:
Producer:Annika Fogelgren
Designer/Programmer: Jens Hedenskog
Lead Artist: Albert Sparrhult
Graphics: Marie Viberg
Graphics: Johansson
Pencil Artist:Pernilla Sparrhult
Programmer:Björn Bergstrand
Writer:Arvid Jansson |
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Fairytale is the game that combines a classic storybook mood and adventure game feeling with a new and fresh perspective on interactive products for children. Both young boys and girls today are used to computers and computer games and have much more adept communicative skills than most developers of children’s games seem to believe. Also, we think that a lot of games aimed at children, girls in particular, have a tendency to underestimate their target group.

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Monks of Sangrrael
The Red Cross Award
Black Lotus Team
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Team:
Producer: Carl Pettersson
Co Producer: Kaj Skoglund
Level creator: Daniel Ohlsson
Music: Mark Ambervill |
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